Sandia National Laboratories computer scientist Rob Abbott, left, and computer software developer Jon Whetzel show how the Automated Expert Modeling & Student Evaluation (AEMASE) cognitive software application will be used to help train Navy personnel on flight simulators. Photo: Randy Montoya |
Navy pilots and other
flight specialists soon will have a new “smart machine” installed in training
simulators that learns from expert instructors to more efficiently train their
students.
Sandia National
Laboratories’ Automated Expert Modeling & Student Evaluation (AEMASE) is
being provided to the Navy as a component of flight simulators. Components are
now being used to train Navy personnel to fly H-60 helicopters and a complete
system will soon be delivered for training on the E-2C Hawkeye aircraft, said
Robert G. Abbott, a Sandia computer scientist and AEMASE’s inventor. The work
is sponsored by the Office of Naval Research.
AEMASE is a cognitive
software application that updates its knowledge of experts’ performance on
training simulators in real time to prevent training sessions from becoming
obsolete and automatically evaluates student performance, both of which reduce
overall training costs, Abbott said.
“AEMASE is able to
adapt and is aware of what’s going on,” he said. “That’s what’s driving our
cognitive modeling and automated systems that learn over time from the
environment and from their interactions with people.”
Previous flight
simulators have not done well with ambiguous or new situations that required
time-consuming reprogramming, making it difficult for the military to adapt
quickly to changing environments and tactics.
AEMASE bypasses
lengthy interviews of instructors and reprogramming once the simulator is
running. Instead, instructors fly the simulator themselves to capture their
expertise, a feature that works particularly well in ambiguous situations where
it’s difficult to program a set of explicit rules, Abbott said.
Melissa Walwanis, a
senior research psychologist at the Naval
Air Warfare
Center’s Training System Division in Orlando, Fla.,
said AEMASE will give Navy trainees specific ways to improve performance
through machine learning, automated performance measurement and recordings of
trainees’ voices during the training sessions.
AEMASE will save
taxpayers money by improving the training and skills students gain, so the Navy
can use limited flight time more efficiently, reducing fuel costs and wear on
the aircraft, she said.
Sandia experiments
showed that the scores given students by AEMASE agreed with human graders 83%
to 99% of the time. In a study of students learning to operate the E-2 Hawkeye
aircraft’s battle space management system, those whose training used AEMASE
performed better than those whose simulators lacked the software, said Abbott
and Sandia cognitive psychologist Chris Forsythe.
AEMASE grew out of
Sandia’s research into cognitive systems that started more than a decade ago,
Forsythe said. At the time, he said, there were massive computers able to
compute large amounts of data, but no software that could model how people make
decisions.
AEMASE addresses a
needle-in-a-haystack problem. Just as search engines find certain words across
the Internet, AEMASE scans hundreds of training sessions to find specific
actions or scenarios and makes comparisons, Abbott said.
The software is
designed for context recognition. It searches until it recognizes a situation
it has seen before and determines whether the students are making a desirable
decision, Abbott said.
The software
recognizes there may be multiple right answers that incorporate different ways
of responding to the situation, Forsythe added. For example, AEMASE tracks
certain flight parameters—say distance, the angle of the aircraft from the
ground and velocity—to create vectors that are treated as points within a
multidimensional space defined by the parameters. Different “right” answers are
expressed as points in the space, but will tend to gather in one area, while
poor performance can be measured by a point’s distance from the “expert”
points.
But for instructors,
AEMASE’s interface is simple. They can flag actions by pushing a one-click
thumbs-up button to record good behavior or a thumbs-down button when students
fly too low or too close together in the simulation, Abbott said.
AEMASE places those
flagged events on a timeline display, so instructors and students can review
errors in recordings of student performance. Then AEMASE uses that information
to recognize other instances of the errors, helping the instructors become more
efficient by automatically flagging errors for them to review with other
students.
These flags are the
seeds for the model’s future development as scenarios and preferred actions
evolve over time, Forsythe said.
AEMASE also
incorporates speech recognition technology to assess how effectively teams
communicate.
“Are people talking
to each other often and using the terminology that we would expect if they know
what they’re doing or are they hmmm-ing and hawing a lot, using a lot of filler
words like uh, ah or um, which indicates less proficiency?” Abbott said. “That’s one of the things we want the system to assess.”
The Navy is
considering other training uses for AEMASE, but it also could be readily
adapted to monitor live operations. For example, it could model operators at
the height of their ability, and then alert them when they later fail to take
the same actions in similar situations, perhaps due to fatigue or distraction,
Abbott and Forsythe said.
Sandia is adapting
the software to similar training aids for computer security analysts. Potential
applications include driver’s education, automating robots, and many other
areas, Abbott said.